A scenario from The Fellowship of the Ring Journey Book.
As per the scenario Gandalf was placed in the centre of the ruin and two Black Riders were placed touching the edge, I decided to place one at the north edge and one at the south.
Gandalf, try to take the Wraiths one at a time until 4 are despatched!
Wraiths, string the fight out until Gandalf can be overwhelmed!
Note: In this scenario Gandalf automatically passes any Courage test.
Note: The terrain within Amon Sul is difficult ground so all movement is halved.
Good have priority.
Gandalf moves north to get line of site on one of the Wraiths and casts ‘Sorcerous Blast’ using his ‘free’ point of Will for this turn – 4 – fail.
Both Wraiths move into the playing area and the closest attempts ‘Your Staff is Broken’ – 6 a success! Without his staff Gandalf will not get a ‘free’ point of will each turn! The second Wraith attempts to cast ‘Black Dart – 3 – Fail.
Roll for more Wraiths – 3 None this turn.
No combat so..
Priority stays with Gandalf.
Gandalf charges the closest Wraith.
As Amon Sul is a ‘Seat of Power’ any Evil model must test Courage at the start of it’s movement phase just as if the force had been broken, both Wraiths passed.
The second Wraith moves forward and attempts to cast ‘Black Dart’ (Evil can shoot into close combat) – fail.
End of movement test for more Wraiths – 5, one more is placed at the North close to Gandalf and the 1st Wraith.
The fight between Gandalf and the 1st Wraith was a 6-1 roll in favour of Gandalf the Wraith backs away and narrowly avoids being pushed out of the playing area and Gandalf throwing a 4 fails to wound, so uses a point of Might to seal it’s fate – 1 down 3 more to go.
Priority moves to the Wraiths and and they pass their courage test.
The newest arriving Wraith charges Gandalf while the other one attempts ‘Black Dart’ – fail
The roll for more Wraiths failed.
The fight resulted in Gandalf being forced back and taking one wound.
Priority moves to Gandalf.
Gandalf charges back into combat.
Both Wraiths pass their Courage test.
The Wraith in the centre of the board moves closer to the fight and once again attempts ‘Black Dart’ – Success! Oops the Dart hit the other Wraith! Fortunately without effect.
The fight resulted in the Wraith being pushed back and taking a wound – 2 down and 2 to go!
Priority returns to the Wraith.
Who passes its Courage test and charges Gandalf.
The roll for more Wraiths failed (just when you need more!)
The fight resulted in Gandalf being forced back and needing to use a Fate point to avoid a wound.
Priority passes to Gandalf who immediately charges back into combat.
The Wraith passes its Courage test and the roll to bring on more Wraiths once again fails!
The fight results in Gandalf once again being forced back and using a fate point to avoid being wounded.
Priority shifts to the Wraith who passes its courage test and attempts to cast ‘Black Dart’ and fails, so charges into Gandalf.
The roll for more Wraiths once again fails.
The fight results in Gandalf once again being forced back and using his last Fate point to avoid taking a wound.
Priority passes to Gandalf who successfully attempts to cast ‘Command’ and moves the Wraith to one side and Charges it.
The roll for more Wraiths failed again.
The fight is won by Gandalf and the Wraith is thrown back and with its Fight value being reduced to ‘1’ by the ‘Command’ spell Gandalf only needs 3+ to dispatch it and rolls a 5. Three down and one to go!
Priority moves to the Wraiths and the Witch King enters the board and tries and fails to cast ‘Black Dart’.
Once again the roll for more Wraiths fails.
Gandalf moves to the centre of Amon Sul but does nothing more.
Priority moves to Gandalf who immediately attempts to cast ‘Command’ and fails so he charges into combat.
The Witch King passes his Courage test.
The Fight results in the Witch King being forced back and Gandalf using a might point sending him back to the Shadow Realm.
A tough scenario which left Gandalf much reduced, if more Wraiths had entered each turn I’m not sure he would have survived although the use of the ‘Command’ spell is recommended – the caster can move the model up to half move and the target can do nothing else that turn it also has it’s fight value reduced to ‘1’, it really tipped the scales when Gandalf needed it. The end was surprisingly quick Gandalf, ‘on a roll’, pitched in to the Witch King in true heroic film style and cut him down with one blow!
Great fun and all over in less than 2 hours.