OK! I am feeling revitalised for some hobby. One thing a recent gaming weekend taught me, though, is that you can’t just fill slots in a detachment and stick them on the tabletop anymore. You need to seriously think about how units work together, how abilities augment each other, how strategems can max out unit effectiveness, and how psychic powers can double down on all the above.
I’m going to document my thoughts, notes and experiences in building an army (based largely on the Warhammer Conquest minis with some augmentation). Over time, we’re going to go through the process of looking at what units should do on the battlefield, how we can make them most effective at it, and how we can achieve the result for the best point cost.
There are some restrictions, just to make life harder for myself. In this series, I’m going to be looking at a pure Primaris army – I won’t be looking at taking any cheeky older Astartes, or Imperial allies (though I may highlight when I think that’d be most effective).
I’m not a very competitive gamer by nature, so I’d love to hear any corrections, options of missed or additional thoughts!