One of things we generally aren’t good at in the hobby is actually looking at the wider craft, skills and knowledge that underpin our fascinating pastime of assembling and painting little models.
That isn’t to say we don’t share skills and knowledge. We do, all the time. So many terrific painters will demonstrate individual techniques, or answer questions about specific paint recipes, or explain why they did something specific. There are cracking tutorials out there for painting all sorts of different materials, colours, faces, animals.
So what do I actually mean? Well, we aren’t often great at stepping back and looking at the overall process, and providing a wider context for those individual techniques, so I thought it might be interesting to try to do just that. I’m not a naturally artistic person in many ways. I can replicate techniques, and understand theory. I’m good at the craft of hobby, rather than art, and so putting together a wider understanding of the field helps me attack top end work in a solid, methodical way.
I’m not looking at the gaming side here, purely assembly and painting, with the goal of producing the very best miniature I can at the end of the process. And looking at it very much as a process, trying to understand what choices we should make as we go through.
Here’s a preliminary list of areas where I think I can put things in context and maybe put together useful links and examples to actual techniques. I’m going to try and go through these all step by step over the coming year as part of putting together a Golden Demon entry for 2020. Lets see if we can make things as methodical and common sense as we can.
Theory – Composition
Practice – Understanding Sub Assemblies and Dryfitting
Optional Practice – Conversions
Practice – Fixing the build
Theory – Colour Theory
Theory – Light and Reflection
Theory – Understanding Materials
Theory – The use of reference