Painting Bible – Fallen Angels!

Well, the Fallen Angels are ticking over nicely now, and I have some simple paints to get a decent result:

Base Armour – Chaos Black spray, Eshin Grey dry brush, Agrax Earthshade wash

Insignia – Army Painter Dragon Red, Agrax Earthshade Wash

Stone/Bone effect – Bone, Agrax Earthshade Wash

Guns – GW Leadbelcher, Agrax Earthshade Wash

Robes – GW Mournfang Brown, AP Oak Brown dry brush, Agrax Earthshade wash

Flesh – Bugmans glow, Cadia flesh tone highlight, reikland flesh shade wash.

Eyes – Administratum grey eye before the face reikland fleshshade wash

Bases – Stirling Battlemire, Tau Ochre dry brush, Agrax wash, GW grass flock, finish the base edge with Dryad Bark.

Effects:

Daemonic weapons and ear lens – GW Leadbelcher, AP Shining Silver highlights, GW Red Gem Paint.

 

Power weapons – GW Leadbelcher, AP Shining Silver highlights, GW Blue Gem Paint.

Force Weapons/warp effects – GW Leadbelcher, AP Shining Silver highlights, GW Green Gem Paint.

Painting Bible – The Darkside Cowboys!

Well, in an effort to be able to go back and add new models to old forces, I need to record the paints I’ve used!  Lets start with my Darkside Cowboys!

Helmets – GW Averland Sunset, dry brushed AP Daemonic Yellow, washed Agrax Earthshade

Armour – GW Macragge Blue base, layered Valljo Arctic Blue Metallic, washed AP Blue Tone, Drybrushed GW Leadbelcher.

Clothes – GW Macragge Blue, washed AP Blue Tone

Boots – GW Abaddon Black, Drybrushed GW Eshin Grey

Flesh – Vallejo Elf Flesh, washed Agrax Earthshade, highlighted Vallejo Elf Flesh

Base – Stirland Battlemire, drybrushed Tau Ochre, GW grass flock

Fallen Angels (#ParentPlayers)

Well, the first post on my army for the Parent Players meet up in April!  Its not very exciting, as it mostly covers initial research on colour choices and army contents instead of finished models or funky new techniques in progress.

At the moment, the plan is:

  1. Undercoat with Chaos Black spray.
  2. Basecoat with a dark red for insignia, gun metal (or leadbelcher) for all weapons, armour, pipes, bone for all odd bits like horns, tusks, skulls, Grey for robes, Stirling Battlemire on bases.
  3. Edge Highlight the black with light grey.  highlight red with vivid red, highlight leadbelcher with silver, silver the eye sockets, dry brush the bases ochre
  4. Agrax the robes, nuln oil everything else except swords and visors, which will use gem paint blue for power swords, gem paint red for daemon weapons, and gem paint green for force swords and psychic fire.
  5. add some flock to the bases.
    In terms of the units, I’m currently looking at using the Codex Astartes for the Fallen, as they are proper marines not like the Chaos Marines in the Dark Angels:
    Terminator Lord/Captain, with power sword/murder sword and combimelta.
    2 Sorcerers/Librarian with force sword and bolt pistol
    Terminator Squad with power fists, one heavy flamer, and sarge with power sword.
    Terminator Squad with powerfists, 1 chain fist, one assault cannon, sarge with power sword.
    2 5 man units of SM/CSM with sergeant with power fist and plasma pistol, 3 bolters, 1 plasma gun
    1 5 man unit of SM/CSM with sergeant with chainsword and plasma pistol, 3 bolters, 1 plasma gun
    1 command squad/chosen unit
    1 5 man Raptors/Assault Squad with sarge with lightning claws, 3 bolt pistols and chainswords, 1 flamer
    1 5 man unit of havocs/devastators with heavy bolters
    1 5 man unit of havocs/devastators with las cannons and missile launchers
    1 Helbrute
    1 Chaos Dreadnought with plasma cannon and power scourge – The Angel of Blades
      I haven’t got much in the way of vehicles sorted out, though I think I’ll have to add some rhinos and maybe a land raider in black.  I

‘ll magnetise the icons and use them with Deathwatch too.  

    I might also look at adding cypher as an inquisitor, and a deathwatch kill team all with DA plates just for fun.

The Cheap Gamer – Magnets!

Again, like many of the recommendations of the Cheap Gamer, this will involve investing a little more money up front … but it really pays off over time.  I’m going to mainly cover how to use the strategy rather than the practicality of attaching magnets.

You can get very powerful small magnets, drill holes or attach them to your models, and bam, you can use the magnets to attach the parts to each other.  Brilliant!   Of course, you could attach parts with glue instead of gluing magnets and then using the magnets!  So whats the advantage?

The most common use is to magnetise various weapon options, so you as an example, you can buy one dreadnaught, but can field it with any of the weapons in the kit, rather than having to buy a new dreadnaught every time you want to try a different load out!

Another common use, though, is to keep models in various part for easy and safe transport and storage.  Rather than gluing massive wings on a model, attaching them with powerful magnets lets you break up the model for transport to and from games much more safely and securely, for example, and its a lot cheaper over time than having to replace broken models! 

You can also use magnets in bases to attach models to metal trays or really solid metal carry boxes, or magnets in legs and bases to be able to use top end  display models on both display plinths and gaming bases.

One idea that’s all mine, as far as I know, is taking the interchangeability concept of weapons, but going a step further and applying it to icons and markings.  Have a silver rhino?  If your icons can all be popped off and replaced with other magnetised ones, you could use it with multiple chapters of marines like Silver Skulls, Grey Knights, some orders of Sisters of Battle, Inquisition, heck, even cross lines and attach chaos icons for Iron Warriors.  Have a black rhino?  Deathwatch, Inquisition, Raven Guard, Black Legion, Sisters of Battle, and so on.  Its a fantastic money saver if you want to be able to field multiple armies that have similar colours, as you’ll rarely want to play as both armies at once.  And if you’re willing to compromise slightly, works well across chassis options too, like popping turrets and sponsons off magnetised predators to use them as rhinos in a different army, or using a whirlwind as a Sisters of Battle Exorcist.

Its really effective for decorating fortifications, like bastions, or making terrain really modular too.  Use magnets on walkways and key points before painting, and whole chunks of terrain become reconfigurable.  If you have a few standard size ruined buildings, having a few interchangeable floors can really change up the options for your battlefield.  And having a few extra magnets at decorative points can let you have different board themes for minimal extra cost – imagine being able to swap out streetlights from the buildings for dead bodies, or imperial eagles for chaos icons.

Bam!   Mind blown!  Reusability instead of huge chunks of cash and storage space.  Even if you spend a little more on the models and scenery to start with, its a massive saving over time, and actually can improve your gaming options and facilities.   Thats thinking like a Cheap Gamer.

How do I actually add magnets?  Well, there are countless youtube tutorials that are pretty easy to find, often covering specific minis.  Essentially, you either need to drill a hole to fit a magnet, or be able to attach the magnet on the other side of thin plastic or in an indent where it won’t affect the rest of the joint.  One of the really important things when working with magnets is to make sure you get the polarity right – if you put one in wrong, the two magnets will repel each other, not attract, and you’ll have two parts that will never go together!  A useful trick can be to stack them up together, then take them off the stack one at a time and put a dab of paint at one consistent end, so you know it will aways go blank to paint.

The Lazy Mini Painter – Drybrushing

Drybrushing.  Its a technique that’s been popular for decades, but of late its been generally replaced by more layering, blending, and edge highlights.  So why are we mentioning it?

Well, first, its a really quick, easy technique to add depth to models, and quick and easy is really what we’re all about!   The results look very natural and organic, so these days they tend to be used only on materials like hair, or fur, but can be used all over a model for a quick result.

How can we use the technique to produce really nice modern looking minis?  Well, there obviously for natural areas like fur and hair, we’d probably use dry brushing anyway.

For armour, we’ll probably stick with a few edge highlights and a wash.  BUT!  There is a great sneaky way of using drybrushing that looks great on armour too.  Instead of using dry brushing as a tool to apply highlights on the raised edges, we can use dry brushing to simulate wear.

Take an Imperial Fist in yellow.  If we drybrush with a lighter yellow instead of highlighting or layering, it’ll look OK, but a little old school.  Its a quick result, though.  If we drybrush quickly and lightly with a metal, like silver or gun metal, it’ll look like the paints rubbed off on the edges in the battlefield.  Fast, quick, efficient, and looks great and also in line with a more modern look.  Do it after a few key edge highlights, and you have a modern looking, weathered mini in very little time.

We’ll also probably want to use dry brushing on our bases to add a little more depth quickly – drybrushing an ochre over brown is a fantastic mud effect and so easy to do.

Another useful trick comes closer to layering than dry brushing.  If you have a bit more paint on the brush than just the tiny amount you normally use for dry brushing, and apply it a bit more heavily, you actually get an effect much more like a slightly sloppy layer rather than dry brushing.  This looks pretty good on cloth – trousers, cloaks and the like, especially before a wash to unify the colours.  Quick, fast, effective.  Its the Lazy Mini Painter way!