Attack of #HobbyADD – Infinity, Malifaux and 40k in between…

Well, as always, I am suffering from #HobbyADD, but at the moment I think its a particularly advanced case! I’ve almost completed my #WAACPainting entry – the models are done – I just need some decent photos for an entry.  I’m looking a knocking up a quick display board to take the photos on. So, current projects (in no particular order)!

1)  Infinity Nomads!  I’m very excited about Infinity!  It looks like an amazing system, and the skirmish nature means I don’t need to assemble and paint huge numbers.  Plus nuns with guns – my battle sisters can stride onto a new battlefield.  I think I can hold off until Ice Storm though!

2)  Malifaux I have a Lady Justice crew half assembled (I still need to put the Death Marshalls together.  Interesting system with the card deck, and fascinating fluff and gorgeous models.  Only problem is that I keep eying up Viktoria’s crew and Gremlins….. Hopefully I can stick to my guns (of justice!)

3) 40K – Sisters of Battle I need to paint about 2 models to “finish” my Order of the Argent Shroud, and about 6 models to “finish” my Order of the Verdant Garden.  So close….

4) 40K – Imperial Fists This is my current “Churn em out army”.  I do like the Sons of Dorn, and these will probably be my standard go to 40k army for a while.  Assault terminators and forge world pads on the way to bolster a Lysander charge 🙂

5) 40K – Pirate Orks Pirate orks.   What more can I say?  I have a fair few Orks from Assault on Black Reach, and Stormclaw may be lurking for an upcoming birthday.  I’ve also got RTB02 ready to be repainted and take the field.  Add some Flash Gitz, and Cap’n Kipp’s Freebootaz could be ready to go!  Its a heck of a lot of models though, so I may end up holding off here.

6) 40K – Dark Craftworld Dark Eldar I have a reasonably DE force in need of some TLC.  I’m really tempted to reorganise it as a fallen craft world and paint it in aspect colours – Striking Scorpion green for Incubi, blaster wielding kabalites as fire dragons, kabalites as Dire Avenger blues, Wyches in howling banshee bone and so on.

7) Ax Faction minis for fun I’m looking at using some of these as Inquisition forces too, so not purely just for fun.  Cracking sculpts on these.

8) 40K – Fallen Angels This army has been lurking for ages and been bolstered by the DV set.  Totally unpainted for over 7 years….. I really should at least prime them!!!

9) 40K – RTB01 Crimson Fists Army Ah, my beloved Crimson Fists!  Painstakingly gathered from eBay to replace an army that got lost on a train years ago.  The plan is to recreate the classic Rogue Trader front cover.  Navy primer is ready to go!

10) 40K – Ultramarines More marines!  I actually have a fairly decent collection of ultramarines, some primed, some badly painted.  I’m just missing a HQ force here really!  Ironclad dreadnoughts and bikers recently added to the increasing forces.   I now have a complete enough force not to worry about these!  Counting Ultramarines as done!

11) 40K – Crimson Slaughter I have a reasonably solid force of CSMs in red and gold, perfect for the role of Crimson Slaughter.  With the addition of the Crimson Slaughter specific models from the DV set, this would be a great little force (possibly in need of a bastion or helturkey for anti air).  Just the CSMs from DV to paint here, though a fair few khorne beserkers need some finishing too.

12)  X-Wing Not started here, but a good guy locally loves it, and wants to play.  I love Star Wars, so I suspect mistakes will be made here 😉

13)  Armada If I like Star Wars star fighters, running a fleet as an admiral????  Yeah, this is happening.

14) DnD 5e Absolutely love everything I’ve seen for this so far!  Just wish digital versions of the core books were coming out as space is an issue.

15) 40K – Space Wolves My first 40K force back in the 80s!  The storm claw set has sucked me back in.  I’m not a huge fan of a lot of the recent vehicles, but the current character modelling is amazing.  Definitely to be painted in grey instead of the rubbish modern light blue though.  Will probably just be an allies force rather than a full blown 1850pts army.

16)  40K – Blood Angels Really struggling for enthusiasm here!  I have some really quite nice chapter leaders painted up, and some gorgeous terminators from Space Hulk to paint.  I have primed basic troops, and unbuilt death company and sanguinary guard.  Just not feeling too enthused, particularly without a current codex.

17) 40K – Silver Skulls Loads of unbuilt models for this, and they fit with my long term plans of having a range of silver armies sharing some vehicles with magnetised logos with my Order of the Argent Shroud and Grey Knights.  Need to work out the skulls for the shoulders and a quick effective paint scheme here!

18)  40K – Eldar Loads of unpainted Eldar, and loads of painted ones! Recently bolsters by  Eldrad, a new Avatar and some warlocks.  I need to sort out some effective fighting forces here – I think painting the remaining ones is quite low down the list.  Really tempted to add more wraith warriors at all levels though ….

19)  40K – Tau My Tau are pretty much done with a reasonable force.  There are a couple of options half painted that I’d like to finish off, and perhaps add some broadsides and riptides, but generally these are pretty low on the list as they have a fully painted force!  Ticking these off the list as have a sorted out painted playable army matching all my main criteria.  Not ideal, as could do with slightly different options, but cool.

20)  40K – Grey Knights! New codex due out, decent force already, and only a couple of things needed to be finished or assembled to finish them off!  Also awesome with the new psychic phase.  These guys may well be seeing the table again soon.  Dreadknight is tempting me!

21) 40K – Imperial Guard Valhallans Pretty much sorted out and ready to go!  Not great paint jobs, but OK enough to get by.  some basing of heavy weapons needed here.

22) 40K – Imperial Guard Cadians Ouch.  Loads of men, not much paint, and pretty much every heavy weapons squad needs to be rebased.  Lots and lots of work, not much enthusiasm at present 🙁

23) 40K – Legion of the Damned I have 15 Legion to be painted to use as an allied force to other Imperial types.  Struggling to get enthused though.

24) 40K – Deathwatch I have a 10 man squad with custom pads (both DW and a range of chapters), heads, guns, all ready to be assembled!  Must get around to building and painting these.  Very excited with my Inquistions types.

25) 40K – Inquisition I have a load of models from a range of manufacturers to put together as my Inquistion force.  Female paladins as crusaders, floating psykers, daemonhosts, the lot!  Very cool and good allies for almost all the other Imperial forces.  Quite excited, but as I haven’t started they are quite low down the list.

26)  40K – Tyranids I’d love to get this army finished to at least 1850 points!  They look gorgeous, and are easy to do.  I’m struggling motivation wise here as I basically need to buy a fresh army to make them playable with tervigons, more termagants and flying MCs.  I have genestealers aplenty to paint.  Hmm.

27) 40K – Necrons I have a fully painted army of these bad boys – rubbish in the current game, but fully painted and ready to go.  w00t!!!!  Could do with some newer models, but not loving the new fluff anyway. Counting these as done for now!  I have a complete playable and painted army all sorted out.  Not great, but done!

28) 40K – Militarum Tempestus I have a reasonable number of Karskrin Stormtrooper squads here.  No new stormtroopers, but enough to work well with inquisition or guard voices quite effectively!  None really painted, boo hiss!

29)  Scenary! I have a huge amount of scenery to assemble and/or paint.  From an Imperial City to Altars of Chaos, it’d look amazing on my battle board.  As it doesn’t affect my actual games too much though, difficult to find the time!

Sooo, 29 reasonably sized projects, and possibly a few more kickstarter bits to go too.  Ouch!  #HobbyADD indeed!

Astra Militarum – the odd boys and girls!

Well, in addition to the clear cadian/valhallan/vehicle split, there are a few other models that don’t fall as obviously into either section!

At the moment, I think the painted sniper and ratlings are definites to add to the other Guard combinations for 135pts.

Painted Models (210pts)


Primaris Psyker (50pts or 75pts at mastery level 2)


6 Ratlings (60pts)


Special Weapons Squad (Old guard minis) – 3 Plasma guns 75pts

Unpainted Models (360pts)


Lord Commissar (Kapitan Ivanka Kurganova) – Power Weapon, Plasma Pistol – 95pts


Enginseer (40pts)


Enginseer (40pts)


2 Servitors (20pts)

Servitor with Multimelta (20pts)

Servitor with Heavy Bolter (20pts)


3 Ratlings (30pts)


Veteran Squad (Beastmen) – Sergeant with Laspistol, Flamer, Voxcaster, Grenadiers – 85pts

Astra Militarum – the 39th Cadian (Leo’s Leathernecks)

Well, this area is my Imperial Guard shame (in a #playitpainted sense!).  I have a pretty huge number of Cadians, but very few are painted up well.  I then have a horde of primed cadians, a fair few unbuilt or in need of fixing or rebasing, and then a selection of ones that have been attempted in a range of different looks, generally unsuccessfully!  I need to work out a minimum amount to paint to get them as a feasible force with the vehicles and odds and sods!

Painted Cadians

  • 3 autocannons
  • 3 heavy bolters
  • 1 mortar
  • 2 sergeants with Chainswords
  • Vet with Shotgun
  • 17 lasguns
  • 3 grenade launchers
  • 2 flamers
  • 1 plasma gun
  • 1 banner bearer

Unfortunately, thats not really enough for even a small valid army.

Unpainted Cadians

  • 14 voxcasters
  • 60 lasguns
  • 2 snipers
  • 2 plasma guns
  • 1 grenade launcher
  • 6 flamers
  • 2 lascannons
  • 3 heavy bolters
  • 2 missile launchers
  • 1 autocannon
  • 5 sergeants with laspistols
  • 1 sergeant with bolter
  • 1 with medipack and bolt pistol
  • 2 captains with power swords
  • 2 with medipacks and lasguns
  • 1 spotter with binoculars.

Now thats a bit more like it 🙂

Odd Painted Cadians

Blue/Black Command Squad – Commander with Power Sword,Standard, meltagun, voxcaster, medipack

Red/black – flamer, 2 lasguns

Grey/Green – 2 voxcasters, 2 flamers, 2 grenade launchers, 7 lasguns, 1 sergeant

Urban camp – sergeant, 4 lasguns

Green/olive – meltagun, 2 grenade launchers, lasgun

Unassembled Cadians

An old battle force, with command squad, 2 infantry squads, 3 heavy weapon squads and a sentinel. There are a fair few odds and ends in a box marked “to be fixed”!  I have a painted old school armoured sentinel that needs to be reassembled, and the following heavy weapons teams that need to be rebased:

  • 6 x Heavy Bolters
  • 7 Missile Launchers
  • 1 Autocannon

Totalling that lot up, we have:

  • 5 autocannons
  • 12 heavy bolters
  • 9 missile launchers
  • 2 lascannons
  • 1 mortar
  • 9 sergeants with laspistol
  • 1 sergeant with bolter
  • Vet with Shotgun
  • 91 lasguns
  • 5 grenade launchers
  • 11 flamers
  • 3 plasma gun
  • 2 meltagun
  • 2 banner bearer
  • 17 voxcasters
  • 3 captains with power swords
  • 4 medipack
  • 2 snipers
  • 1 spotter with binoculars.

Astra Militarum – Imperial Guard Motor Pool

Well, continuing my look at my Imperial Guard forces, here is my guard vehicle pool!

I have a range of vehicles which I usually field with the 24th Valhallans, but work with any Guard (or Inquisition Force)!

Its not a huge motor pool (as yet, anyway, but I do like tanks 🙂 ), but offers a reasonable mix for a combined arms company.

Motor Pool – 835pts

Dedicated Transports

Chimera – multilaser, storm bolter – 70pts

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Chimera – heavy flamer – 65pts

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Fast Attack

Armoured Sentinel – lascannon – 50pts

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Scout Sentinel – multilaser – 35pts

Scout Sentinel – lascannon – 45pts

Hellhound – 125pts

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Heavy Support

Leman Russ – lascannon, heavy flamers – 170pts

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Leman Russ – lascannon, heavy flamers – 170pts

Basilisk – 125pts

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Unassembled – 415pts

There is another armoured sentinel (40pts) – very old school – that needs to be assembled, and a Leman Russ (150pts) that needs to be patched back together.  I also have another sentinel (35pts) in an untouched Cadian battle force, a valkyrie (125 pts) (though that may go to the Tempestus or inquisition) and another Chimera (65pts).

The Astra Militarum – Revisiting the Imperial Guard (24th Valhallans – Odin’s Earthshakers)

Well, the new Imperial Guard Codex is out, and its a  bit of a mix.  I’ve only flicked through it, but it seems to contain less fluff than other 6th Ed codices, even compared to the previous Guard codex itself.  There are some more interesting combos and changes to existing units, but some weird points increases, nerfs and units dropped too.  The penal legion has been a favourite of us grognards for decades!

I’ll do a run  through on my thoughts on the codex once I’ve had a chance to have a bit of a think.  Still, it’s enough to get me looking through my Imperial Guard Forces, looking at what sort of forces I could put together.  I have predominantly 3 types of Guard models – Vehicles, Cadians and Valhallans, with a smattering of odd stuff and a small strike force of Karskrin Stormtroopers.

Lets start with the coolest army of the Imperial Guard … the Valhallans (pun intended).

Valhallans – 854pts painted – 24th Valhallans “Odin’s Earthshakers”

Although not a huge army, I do have a slew of Valhallans in a range of slightly different colours (which actually can work quite well to differentiate veteran squads for me!).  I have about 850pts of Valhallan infantry, give or take an upgrade or two! That may not sound like much, but remember that this doesn’t include any vehicles, stormtroopers, ratlings, engineers, psykers, commissars or the like – this is just pure painted Valhallan infantry – #playitpainted

Grenades and tweaks could push this up a bit!  I’d field these with the Guard vehicles I have as a combined arms force too, which would push it up the rest of the way.


Company Command Squad with carapace armour, Commander with Bolt Pistol and Power Sword, 1 Veteran with Lasgun, 3 Veterans with Flamers – 99pts

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Veterans – grenadiers, sergeant with bolt pistol, 3 flamers – 91pts

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Veterans – grenadiers, sergeant with bolt pistol, flamer, grenade launcher, meltagun – 96pts

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Infantry Platoon – 568pts

Platoon Command Squad – Commander with Plasma Pistol, 4 lasguns – 45pts

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Infantry Squad – Sergeant with Bolt Pistol, Meltagun – 61pts

Infantry Squad – Sergeant with Bolt Pistol, Meltagun – 61pts

Infantry Squad – Sergeant with Bolt Pistol, Flamer – 56pts

Special Weapons Squad – 3 x meltaguns – 60pts

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Special Weapons Squad – 3 x meltaguns – 60pts

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Heavy Weapons Squad – 3 x Mortars – 60pts

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Heavy Weapons Squad – 3 x Mortars – 60pts

Heavy Weapons Squad – 3 x Lascannons – 105pts

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Unpainted & work to do

Well, I do have a few more unpainted Valhallans – basically 4 heavy weapons teams (2 x mortars,1 x heavy bolter, 1 x auto cannon) and crew.

In addition, all the painted heavies probably should be rebased to the current size!  Most have the original two crew and weapon all based separately.


Warhammer 40K model options … Without going to Games Workshop

Let me start by saying I love Warhammer 40K.  I love the universe, the Black Library books and authors are fantastic, and the game is generally fun, interesting, and has evolved in interesting ways (even if there are enough quibbles with the rule set to start a fresh Horus Heresy!)

However, I’m not as keen on GW as a company these days.  I’ve personally found some of the employees of GW to be pushy, unpleasant, and of an aggressive opinion that GW can do no wrong.  Everyone makes mistakes, so that tends to wind me up!  Suing authors for using  the term “space marine”, a term that predates GW by a significant margin is not exactly great work, for example.

With that in mind, I thought I’d take a look at alternatives to GW models for various forces in the 40K universe.  These are just my opinions as to what you could use the models for, rather than what they are being sold as – you may disagree, or feel they’d be better as something else.

Chaos Space Marines

I’ve never found much in the way of alternative Chaos Space Marines.  It’s a very iconic look, which doesn’t lend itself to alternatives terribly well!

However, Evilcraft do a fantastic set of Chaos looking troops in power armour with bolt pistols and bolter style weaponry.  Very cool, and ornate enough to be used as chosen if you just wanted some specialist models.

Puppets War do quite a good range of conversion bits, much of which is suitably spiky for the forces of Chaos.  In terms of straight models, they have a great squad that work work as a Raptor Squad.

They also have a reasonable number of troops that are probably better guard proxies, but would make OK cultists.  They also have some cracking zombies, for Nurgle plague zombies.

On the zombie front, Hasslefree Minis do a great, and cheap, set of zombie plastics.


And finally on the zombie/cultist front, Mantic Games do a great range of plague zombie marines:

Raging Heroes have a cracking model that could be could as a Nurgle general.

Zealot Miniatures do a model I think would work well as a chaos spawn.

Scibor do a small range of Chaos terminator types, which could be could for chaos lords.

Chaos Demons

Raging Heroes do some amazing Preying Mantis models, which would make fantastic Daemonettes.

They also do a great demon option for a Daemon Prince or Greater Daemon of Khorne.  You could probably get away with the smaller version as a Chaos Lord in a CSM force.

Puppets War do some good demons too. I love the thought of fielding Plague Bears instead of Plague bearers!

Avatars of War do fantasy models, but that isn’t a problem for Daemons!  They do a couple of cracking models that would make amazing Heralds of Khorne and Nurgle.

Maxmini do a fantastic line of Nurgle style demons, from Greater Demons:

Through smaller plague bringers, which would make a good herald:

Zealot Miniatures do an interesting Greater Demon of Khorne style model:

Imperial Guard

Imperial Guard are the closest thing in the 40K universe to standard human soldiers, and so are probably the easiest army to find decent alternative models for – for the infantry, anyway!

Mantic Games have their Corporation Army range, which are perfect guard replacements on the whole.

Interestingly, I’ve seen their Veer-myn line os space rats used for very effective chaos guard!

Dreamforge Games have a great range of stormtroopers that work well for Tempestus Scions, or maybe as veterans.

Statuesque Miniatures do some really cool female resistance fighters that would work really well as cultists or irregular guard.  As well as squaddies, they do a few special weapons, heavy weapons, snipers and commissars

Raging Heroes don’t currently produce many models. but are launching three full female guard army lines, loosely matching Steel Legion, Valhallan and Penal Legion Imperial guard lines.  At the moment, they do a small number of female officers which are great as commissars or custom commanders.

Victoria miniatures do a tremendous range of guard alternatives, as well as bits for customising any GW troops you may get.  If you want a custom regiment, or decent female troops, this is the place to go.  Their Arcadian rifles look absolutely cracking models.

Puppets War do a few squad options, but I’m not amazing taken by them, to be honest.  What I love, though, are their rough rider options, on motorbikes with lances.  Its something that has come up in the novels a few times, so it’d be good to see on the table.

Scotia Grendel do some interesting lines from the old VASA and Urban Mammoth games, which could easily be adopted for Imperial Guard.  Here’s one of their VASA squads, for example.

Maxmini do some great catachan alternatives, female alternatives, and a few space ogres for some Ogryn fun.

Mad Robot Miniatures have some brilliant conversion parts, but you can get complete guard squads in various looks.  Decent Valhallans are always a bonus these days, especially if you have most of an army already!

Space Marines

Mantic Games have a line of Enforcers.  While quite a different look from the traditional space marines found in GW, the equipment ties up quite nicely.

Puppets War have an interesting range of heavy armoured troops that would also do quite nicely, including strike (power) armours, and terminator armour in a range of configurations – even bikes and vehicles.

Scibor do some amazing marine style models.  Most of them match to more extreme versions of the various Space Marine Legions inspirations – Spartan for the Imperial Fists, Roman for the Ultramarines, Celtic for the Space Wolves, and so on, though there are some more unique ones, like egyptian options too.

Hitech Miniatures do some really interesting models, and again, break into groups that match the SM legion inspirations – more extreme than the very similar GW ones.

Kabuki Models do a great line of possible Primarch alternatives.  Less appealing now Forgeworld are producing official models, they are still gorgeous pieces in their own right.  Here is the Castellan Knight.


I’ve never really found any good third party Eldar like models in army like levels.   That may change when Mantic Games get around to releasing their Asterian line of Space Elves!

Chapter House Studios do some great commanders on jet bikes, and also do a unique aspect warrior squad – Warp Stalkers – that looks like it’d run as howling banshees.

Dark Eldar

Raging Heroes are the current queens of the non GW Dark Eldar!  Not only do they have a really lovely female archon, succubus, and squads of “blood vestals” which are perfect for Wyches, it looks like they’ll be expanding their line in the future too!


Orks are tricky.  There aren’t generally huge numbers of space ork alternative models out there, though there are fairly large numbers of passable alternative vehicles.

Mantic Games do offer a large line of Marauders which would work well for Orks, both infantry and light vehicles.

Raging Heroes do a fabulous sci-fi ork warmaster, which would be amazing as your army warlord!

Puppets War do a fantastic range of Orky vehicles and planes, like this:

Adepta Sororitas

Well, I’ve never found any great models here for ladies in power armour.  Heck, its almost impossible to even get them from GW!

Having said that, it looks like Raging Heroes are planning on producing some nuns with guns options in the future – look here!

There are a couple of options that can be adapted from Privateer Press – Protectorate of Menoth.  I really like the Daughters of the Flame as Death Cult assassins as part of an Ecclesiarchy Battle Conclave.  Picture from Firestorm Games.

In addition, I think the Harbinger would make a brilliant alternative to Saint Celestine:

Imperial Knights

There’s only one real alternative to Imperial Knights out there – and that’s DreamForge Games Leviathan!


There aren’t huge amounts of Necron alternatives out there either, unfortunately.  The best selection I’ve seen is from Puppets War. which has a reasonable range of things, like an enormous cyber spider (scarab) swarm.

There’s a C’Tan alternative too

And a couple of vehicle and canoptek spider options.  No basic troops at the moment though.


Well, there are a few options for the die-hard squats fan still.

The first is Mantic Games, whose Forgefather range is pretty extensive, and just the sort of thing you want from your Space Dwarves!

The second option I’ve come across is Hasslefree Miniatures range of Grymm.  You can’t beat some of these models for character:

Tau & Tyranids

Unfortunately, I’ve never come across anything that really works well for these!  There are a lot of Mycetic spores for Tyranids out there – but GW axed them from the codex.  Tau is a very unique look – there are some female Tau kits from Zealot Miniatures, but no full squads I’ve come across.  Some people have used Robotech type models in place of the crisis and riptide suits, but thats a step further away from the Tau models than I’d go normally.

Painting Katerina’s Korps

Well, I want a suitably mercenary set of colours for Katerina’s Korps!  I’m looking at a simply pattern of red and black.

imperialguardI know its not particularly complex, but I think it’d look quite distinctive and “feels” mercenary.  It’d go well with both world eaters and fallen angel colours too.

Any thoughts?


The Valhallan 24th – Odin’s Earthshakers

The concept here is that the Valhallans are more of an artillery regiment than line troops.  If combined with the cadians for a 2000pt + battle, it give a nice balance of range and feet on the ground.  By itself, I think this army would do well against a smaller elite force, but I think it might struggle again horde orks or nids.

This is pretty much the army Alan used to field, and that I used in a doubles tournament a year or so ago.

Company Command Squad – 2x flamers, grenade launcher, commander with bolt pistol and power sword, Chimera – 132 pts

Infantry Platoon – 414pts

command squad – lieutenant with plasma pistol

2x Infantry squad with meltagun

2 x heavy weapon squad with 3 x mortars

2 x special weapon squads with meltaguns

Veteran Squad – 3 x flamers, chimera – 142

Leman Russ with heavy flamer sponsons – 185

Basilisk – 125

We have a meched up commander and veteran squad as quick response to closing troops, while the infantry platoon chucks out mortar artillery with the basilisk and leman russ.  Should be fun, though I think an elite rush would cut into the infantry too quickly to stop the army folding!  The 1500pt adds additional firepower rather than troops.

Company Command Squad – 2x flamers, grenade launcher, commander with bolt pistol and power sword, Chimera – 132 pts

Infantry Platoon – 519pts

command squad – lieutenant with plasma pistol

2x Infantry squad with meltagun

3 x heavy weapon squad with 3 x mortars, 3x mortars and 3 x lascannons

2 x special weapon squads with meltaguns

Veteran Squad – 3 x flamers, chimera – 142

2 x Leman Russ with heavy flamer sponsons – 370

Hellhound – 135 pts

Armoured sentinel with lascannon – 75pts

Basilisk – 125

As you can see, it adds a lascannon squad, another leman russ, the hellhound to support the reaction force in the chimera’s and an armoured sentinel with a lascannon for mobile firepower.  Nice!  It can really chuck out huge amounts of very erratic firepower – its likely to be a very effective alpha strike – destroying the enemy at range turn 1+2 – or its likely to do nothing and get munched by elite closecombat types.  There’s enough spread out firepower here to do some damage though, so its the sort of force thats fun to play to the end!

Katerina’s Korps

Well, after doing the Valhallans and Cadians, there were still a fair few mixed troops left, so I looked at a combined guard allies list –  Katerina’s Korps!

Lord Commissar Katerina (with carapace armour, plasma pistol, melta bombs and power sword) – 115pts

Infantry Platoon – 255pts

Command squad, grenade launcher, meltagun

Infantry squad – Flamer, Autocannon

Infantry squad – Flamer, Heavy Bolter

Veteran Squad – Plasma gun, missile launcher, sergeant with shotgun – 100pts

Ratling Squad – 3 snipers – 30pts

Its based on models that were left, as opposed to being a thought out force, but actually looks and feels very mercenary.  I like it.  One note – if I field it with the cadians (for a full 2000pts of pure guard goodness, I have to combine the ratling squads for a valid list, but thats not a major drama!

Here’s Katerina!

The Cadian 39th – Leo’s Leathernecks!

I inherited my Imperial Guard forces from my generous (and in need of space friend), Leonidas.  There are three main components – a decent size force of Cadian Shock Troopers, a decent size force of Valhallans, and a range of tanks and APCS.  In the past, I used the tanks as a shared platform with a similar guard army of Cadians or Valhallans.

My new concept of pick up a box and play knocks that on the head – no more sharing models.   I want to be able to pick up a box or two and deploy an army – no worries, no hassle.  That’s lead to a split – a Valhallan tank regiment, and a Cadian infantry brigade!

Thats right!  I’ve tried to use the models as best I can, and managed to field a full infantry army of Guard!!!!  Lets look at the 1000pt list:

Command Squad with carapace armour, 2 sniper rifles, voxcaster, standard bearer and a master of ordinance, and a power sword on the commander – 140pts

Scout Sentinel Squadron – 1 x multilaser, 1 x lascannon – 85pts

Ratling squad – 6 snipers – 60 pts

Infantry platoon – 460 pts

command squad, voxcaster, platoon standard, autocannon

2 x infantry platoons with voxcasters, grenade launchers

2 x heavy weapons squads – 3 x auto cannons, 3 x heavy bolters

2 x special weapons squads – 3 x flamers, 3 x plasma guns

Infantry platoon – 255 pts

command squad, voxcaster, 2 grenade launchers

2 x infantry platoons with voxcasters, grenade launchers

1 x heavy weapons squads – 3 x missile launchers

Not a bad mix.  It’ll suffer in a kill points game, but between grenade launchers, plasma guns, heavy bolters, missile launchers and auto cannons, thats a lot of firepower!!  Even lasguns with the vox casters and special orders can chuck out some decent firepower!  Lets look at the 1500pt list:

Command Squad with carapace armour, 2 sniper rifles, voxcaster, standard bearer and a master of ordinance, and a power sword and melta bombs on the commander – 145pts

Scout Sentinel Squadron – 1 x multilaser, 1 x lascannon – 85pts

Ratling squad – 6 snipers – 60 pts

Infantry platoon – 475 pts

command squad, voxcaster, autocannon, platoon standard

2 x infantry platoons with voxcasters, grenade launchers

2 x heavy weapons squads – 3 x auto cannons, 3 x heavy bolters

2 x special weapons squads – 3 x flamers, 3 x plasma guns

Infantry platoon – 440 pts

command squad, voxcaster, 2 grenade launchers

2 x infantry platoons with voxcasters, grenade launchers

2 x heavy weapons squads – 3 x missile launchers, 3 x missile launchers

1 x special weapon squad – 3 x plasma guns

Storm Trooper Squad – 10 man squad, 2 grenade launchers, powersword on sergeant – 185pts

Storm Trooper Squad – 5 man squad, flamer, meltagun, powersword on sergeant – 110pts

All pretty cool – lots of firepower, and some really nice numbers of troops!  The only downside is that there weren’t enough cadians left for a full allies force .. but enough odd models have been left when combined with the valhallans and odd stuff to give a mixed mercenaries allied force.