Astra Militarum – the 39th Cadian (Leo’s Leathernecks)

Well, this area is my Imperial Guard shame (in a #playitpainted sense!).  I have a pretty huge number of Cadians, but very few are painted up well.  I then have a horde of primed cadians, a fair few unbuilt or in need of fixing or rebasing, and then a selection of ones that have been attempted in a range of different looks, generally unsuccessfully!  I need to work out a minimum amount to paint to get them as a feasible force with the vehicles and odds and sods!

Painted Cadians

  • 3 autocannons
  • 3 heavy bolters
  • 1 mortar
  • 2 sergeants with Chainswords
  • Vet with Shotgun
  • 17 lasguns
  • 3 grenade launchers
  • 2 flamers
  • 1 plasma gun
  • 1 banner bearer

Unfortunately, thats not really enough for even a small valid army.

Unpainted Cadians

  • 14 voxcasters
  • 60 lasguns
  • 2 snipers
  • 2 plasma guns
  • 1 grenade launcher
  • 6 flamers
  • 2 lascannons
  • 3 heavy bolters
  • 2 missile launchers
  • 1 autocannon
  • 5 sergeants with laspistols
  • 1 sergeant with bolter
  • 1 with medipack and bolt pistol
  • 2 captains with power swords
  • 2 with medipacks and lasguns
  • 1 spotter with binoculars.

Now thats a bit more like it 🙂

Odd Painted Cadians

Blue/Black Command Squad – Commander with Power Sword,Standard, meltagun, voxcaster, medipack

Red/black – flamer, 2 lasguns

Grey/Green – 2 voxcasters, 2 flamers, 2 grenade launchers, 7 lasguns, 1 sergeant

Urban camp – sergeant, 4 lasguns

Green/olive – meltagun, 2 grenade launchers, lasgun

Unassembled Cadians

An old battle force, with command squad, 2 infantry squads, 3 heavy weapon squads and a sentinel. There are a fair few odds and ends in a box marked “to be fixed”!  I have a painted old school armoured sentinel that needs to be reassembled, and the following heavy weapons teams that need to be rebased:

  • 6 x Heavy Bolters
  • 7 Missile Launchers
  • 1 Autocannon

Totalling that lot up, we have:

  • 5 autocannons
  • 12 heavy bolters
  • 9 missile launchers
  • 2 lascannons
  • 1 mortar
  • 9 sergeants with laspistol
  • 1 sergeant with bolter
  • Vet with Shotgun
  • 91 lasguns
  • 5 grenade launchers
  • 11 flamers
  • 3 plasma gun
  • 2 meltagun
  • 2 banner bearer
  • 17 voxcasters
  • 3 captains with power swords
  • 4 medipack
  • 2 snipers
  • 1 spotter with binoculars.

The Cadian 39th – Leo’s Leathernecks!

I inherited my Imperial Guard forces from my generous (and in need of space friend), Leonidas.  There are three main components – a decent size force of Cadian Shock Troopers, a decent size force of Valhallans, and a range of tanks and APCS.  In the past, I used the tanks as a shared platform with a similar guard army of Cadians or Valhallans.

My new concept of pick up a box and play knocks that on the head – no more sharing models.   I want to be able to pick up a box or two and deploy an army – no worries, no hassle.  That’s lead to a split – a Valhallan tank regiment, and a Cadian infantry brigade!

Thats right!  I’ve tried to use the models as best I can, and managed to field a full infantry army of Guard!!!!  Lets look at the 1000pt list:

Command Squad with carapace armour, 2 sniper rifles, voxcaster, standard bearer and a master of ordinance, and a power sword on the commander – 140pts

Scout Sentinel Squadron – 1 x multilaser, 1 x lascannon – 85pts

Ratling squad – 6 snipers – 60 pts

Infantry platoon – 460 pts

command squad, voxcaster, platoon standard, autocannon

2 x infantry platoons with voxcasters, grenade launchers

2 x heavy weapons squads – 3 x auto cannons, 3 x heavy bolters

2 x special weapons squads – 3 x flamers, 3 x plasma guns

Infantry platoon – 255 pts

command squad, voxcaster, 2 grenade launchers

2 x infantry platoons with voxcasters, grenade launchers

1 x heavy weapons squads – 3 x missile launchers

Not a bad mix.  It’ll suffer in a kill points game, but between grenade launchers, plasma guns, heavy bolters, missile launchers and auto cannons, thats a lot of firepower!!  Even lasguns with the vox casters and special orders can chuck out some decent firepower!  Lets look at the 1500pt list:

Command Squad with carapace armour, 2 sniper rifles, voxcaster, standard bearer and a master of ordinance, and a power sword and melta bombs on the commander – 145pts

Scout Sentinel Squadron – 1 x multilaser, 1 x lascannon – 85pts

Ratling squad – 6 snipers – 60 pts

Infantry platoon – 475 pts

command squad, voxcaster, autocannon, platoon standard

2 x infantry platoons with voxcasters, grenade launchers

2 x heavy weapons squads – 3 x auto cannons, 3 x heavy bolters

2 x special weapons squads – 3 x flamers, 3 x plasma guns

Infantry platoon – 440 pts

command squad, voxcaster, 2 grenade launchers

2 x infantry platoons with voxcasters, grenade launchers

2 x heavy weapons squads – 3 x missile launchers, 3 x missile launchers

1 x special weapon squad – 3 x plasma guns

Storm Trooper Squad – 10 man squad, 2 grenade launchers, powersword on sergeant – 185pts

Storm Trooper Squad – 5 man squad, flamer, meltagun, powersword on sergeant – 110pts

All pretty cool – lots of firepower, and some really nice numbers of troops!  The only downside is that there weren’t enough cadians left for a full allies force .. but enough odd models have been left when combined with the valhallans and odd stuff to give a mixed mercenaries allied force.