Campaign Fun for #WargamesWednesday

Just keeping up my regular posts to keep me thinking about wargaming and RPG fun, even when I don’t have a chance to play!  As you’ve probably spotted already, I’m setting up a mini-campaign with SaintAidan. I like a campaign feel to wargaming – every battle means a little bit more, and it stops being just a “1500pts battle” – you want to know how Captain Marcus of the Imperial Fists fares against his nemesis, Sorcerer Lord Tepemkau of the Thousand Sons, for example.  Although I haven’t actually done much, I’ve been really enjoying trying to put together an army for this campaign.  Currently, I’m looking at Imperial Fists with a Bastion, plus a small force of Silver Skulls with a prognosticar, tactical squad and Stormtalon, together with a small force of Eldar rangers, maybe with Ilic Nightspear as the eldar HQ.

On the Xbox, I finished the single player story mode of Injustice: Gods among us – really fun game!  Fighting games are easy to pick up and play, which is ideal for gaming with a munchkin taking up so much time.

On the PC, I managed to pick up the complete Total War line of games through Steam for very little – 75% off this deal with already fairly cheap games, so less than £20 for 7 games of wargaming strategic fun.  Huzzah!  Looking forward to Empire (building the British Empire) and Napoleon.  Very tempted to preorder the new Rome II as well!

RPG-wise I’ve been really enjoying reading about Numenera!

Introducing Wargames Wednesday (with RPG fun thrown in!) #WargamesWednesday

In order to keep me involved in my various gaming hobbies, I’ve decided to make a point of posting something every Wednesday.  Despite the tag of Wargames Wednesday, I’m actually going to cover RPGs (both paper and electronic), 40K as my main hobby, and anything else from painting/fiction/other wargames that catches my eye!  This week, I’m covering Numenera, Dropzone Commander, Shadowrun Returns (PC), Space Hulk (PC), and the Black Legion Codex Supplement

Numenera

Numenera!  Monte Cooks new game system has been released, and I backed the kick starter for the complete set of books in PDF format!  I’ve been getting a constant stream of stuff over the last few weeks, and its all pretty impressive!  I love the game engine (see my earlier post on Numenera), but the list of various card decks, GM screens, posters and other bits as well as the core books has been brilliant.  Good work Monte!

Dropzone Commander

After Leonidas gave me a copy of the Dropzone Commander rules as a present (many thanks, by the way!), I’ve become rather intrigued by this wargame.  I love the concept of fast transport driving a futuristic battlefield, countered by antiaircraft fire, while tanks and troops do battle.  However, I don’t really have anyone nearby to play the wargame against at present, so buying a complete starter army for me, and potentially a second one too to play against, was just too big an investment.  However, a new two player starter set has just launched, at around the £60 mark.  I am very tempted with birthdays then christmas looming 🙂  I love the UCM look (very Halo!), and the scourge have an unusual insectile appearance I quite like too … and they are the two armies in the set.

Space Hulk and Shadowrun Returns (PC)

Huzzah!  More games I don’t have time to play 🙂  I managed to order Space Hulk and Shadowrun Returns on Steam.  Shadowrun in particular interests me – I love the world (and am rereading many of the novels at the moment on the journey to and from work!), but I also like the custom editor that comes with it.  Neverwinter Nights was a huge, huge favorite of mine, largely because of the editor and ability to create and play comunity modules – I’m really hoping that holds true here.

I’ve played the board game of Space Hulk since the original release (and managed to grab the limited edition from a couple of years ago), so I was always going to be the target audience for the new version of the PC game.  I’m hoping its a fairly faithful interpretation of the board game where I can play through a mission reasonably quickly while my munchkin naps 🙂  Heavy flamer FTW!

Black Legion Codex Supplement

I really thought I’d be disappointed by this, and only really got it in order to get a feel for how the Chaos supplements would be released – I’d love a Fallen Angels one, but SaintAidan would sacrifice quite a lot to the dark gods for a Thousand Sons supplement, and with the interest in heresy stuff, I think its quite likely.

This is probably the best supplement yet.  The history of Abaddon, his dark pacts and the Black Crusades is brilliant.  The tweaks to the lists all make sense, and the way specialist troops work with the black legion actually feels right (Thousand Sons and Rubricae in a black legion force always niggled me a bit).  I think you could put together a pretty awesome grey knights counter list with Abaddon, and Chosen Terminator troops, together with some nasty artifacts and alliances.  Really enjoyed reading it!

Numenera is here!

Last year, I backed Monte Cooks Kickstarter project for a new roleplaying game – Numenera!  Its a great concept, and though I’m yet to actually manage to get a game in, the PDF copies I opted for are amazing (filled with illustrations and stories as well as the top notch game architecture).

What do I particularly like?  Well, for me, the two really intriguing points that make this stand out are:

a)  The world.  Post apocalyptic worlds where science and magic overlap are a favorite of mine – and this is the ninth world!  Eight worlds have been and gone – thats a lot of different inspiration and variety.  The stories and adventures seem top notch, making it a fascinating place with a lot of freedom for a GM.

b)  The system.  I really like the way it integrates spending effort with health – the harder you work, the more you tire and the faster you run out of steam.  Go all out to lift that heavy door?  Fine … but you’ll be tired when you reach combat.  Concentrate hard to dispel an illusion – cool!  But you’ll be mentally fatigues when it comes to fighting off that psychic attack.  Its brilliant.  It makes resting far more important, and also makes players think a heck of a lot more tactically.  Spend the effort at the start of an adventure and run out later?  Will you get a chance to rest?  I love it.

I thoroughly recommend at least taking a look!